December 2018 – February 2019
The first draft of our quiz was circulated in December and we spent the initial part of this period also getting our communication channels in order including our online meetings. By January the first steps in game development were underway aided by the enthusiastic input of students in LUCA school of Arts. Schools in the Netherlands where we can record video for the video component of the project were also identified in February and we plan to make our first recordings in March. Both the project dissemination and quality control plans were finalised in this period and we also managed to work on our first progress report by the end of February.
September 2018 – November 2018
September 2018 was when we formally launched the VirtuLApp project with our enthusiastic group of partners and spent the first couple of weeks sharing project information along with administrative guidelines from the European Commission. Our first project meeting to plan the project took place in Leeuwarden, the Netherlands on 15 – 16 October 2018 and was hosted by the project leader, Mercator European Research Centre. All partners were represented at the meeting and we spent a busy two days working on our plans. We used the time after the meeting to share resources and materials that could be useful as well as launching the work for the project dissemination and quality control plans.